GW Launcher

DLL Plugins

DLL plugins are code mods injected into the game at launch — the most common being GWToolbox. GW Launcher loads them so you don’t have to inject anything by hand.

Add plugins for every account

Create a folder named plugins next to GW_Launcher.exe and drop your .dll files in it. Every account with Use mods in plugin folders ticked will load them.

GW Launcher\
├─ GW_Launcher.exe
└─ plugins\
   └─ GWToolbox.dll

You can also use a .lnk shortcut to a .dll instead of copying the file — handy for pointing at a build that lives elsewhere.

Add plugins for one installation

Put a plugins folder next to a specific copy’s Gw.exe to load those DLLs only for accounts launched from that folder:

Guild Wars (Copy 2)\
├─ Gw.exe
└─ plugins\
   └─ SomePlugin.dll

Add a plugin to a single account

Skip the folders and attach a DLL to just one account:

Edit accountModsAdd Mod

The file appears under the DLLs group in the Mod Manager.

Notes

  • Plugins load in alphabetical filename order.
  • A plugin that needs admin rights will require the account’s Run elevated option (or running GW Launcher as administrator).
  • If a DLL fails to inject, the launch is aborted with the error — see Troubleshooting.